![]() ![]() ![]() The other half of the answer to this question stems from the quality of the game’s built-in benchmark. First off the Essence engine is an extremely complex piece of software and when it was designed the team operated under a singular mindset when it came to rendering complex scenes: no cheating. There are really two topics that I need to touch on to fully explain this issue. One of the most common complaints about the game is how demanding it is. I’ve learned a lot from talking to Relic about Company of Heroes 2, and hopefully I’ll do those conversations justice in this article. Since then we’ve been playing the game almost non-stop and trading e-mails with the team at Relic that designed the game’s back-end, called the Essence engine. It’s the sequel to what many consider to be the greatest real-time strategy game of all time. At the end of last month Company of Heroes 2 was released. ![]()
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